![Starxxon on Twitter: "Fun fact: My 2008 Luigi 64 model was inspired by this promo art render for New Super Mario Bros. It was done by programmatically morphing existing vertices from the Starxxon on Twitter: "Fun fact: My 2008 Luigi 64 model was inspired by this promo art render for New Super Mario Bros. It was done by programmatically morphing existing vertices from the](https://pbs.twimg.com/ext_tw_video_thumb/1287166615646285824/pu/img/2HJwzDoqNJX0d65L.jpg)
Starxxon on Twitter: "Fun fact: My 2008 Luigi 64 model was inspired by this promo art render for New Super Mario Bros. It was done by programmatically morphing existing vertices from the
![Super Luigi 64 v2.0 : True64 Team/Nintendo : Free Download, Borrow, and Streaming : Internet Archive Super Luigi 64 v2.0 : True64 Team/Nintendo : Free Download, Borrow, and Streaming : Internet Archive](https://archive.org/download/sl6420/sl64_box.png)
Super Luigi 64 v2.0 : True64 Team/Nintendo : Free Download, Borrow, and Streaming : Internet Archive
![Starxxon on Twitter: "Fun fact: My 2008 Luigi 64 model was inspired by this promo art render for New Super Mario Bros. It was done by programmatically morphing existing vertices from the Starxxon on Twitter: "Fun fact: My 2008 Luigi 64 model was inspired by this promo art render for New Super Mario Bros. It was done by programmatically morphing existing vertices from the](https://pbs.twimg.com/media/Ed5o7xvXgAcmHs9.png)